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Silent Blox: Teaser

Silent Blox: Teaser

A Roblox experience owned by Cheez Plox.

HorrorENhorrorsingleplayerrecreation

Silent Blox: Teaser is a horror experience created on 2021-06-24. It has accumulated 1,716,525 lifetime visits and 38,673 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The description notes the game remains singleplayer and serves as a recreation of a horror concept.

Description (written by the developer; not a statement by this register)

[THIS GAME WILL STAY SINGLEPLAYER, AND WILL REMAIN SINGLEPLAYER] Silent Blox: Teaser, a recreation of the long-lost iconic horror concept.

Last updated by the developer 27 Apr 2026, 01:17 UTC.

0
playing (measured 10 Aug 2026, 17:07 UTC)
1,716,525
lifetime visits
89%
liked (4,725 👍 / 589 👎)
38,695
favourites (22.5 per 1k visits)
24 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Is it over...? · progression8,985 · 0.00% win
The Truth · other2,128 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:0289no change
14 Aug 2026, 11:0189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.