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Ride a Box Down a Slide!

Ride a Box Down a Slide!

A Roblox experience owned by Ride a Box Fans!.

ObbyENphysics-basedsocialrevival

Ride a Box Down a Slide! is an obby experience created on 2021-06-25. The game has accumulated 118,376,164 lifetime visits and 141,019 favorites. It holds a 79% like percentage. Currently, zero users are playing. The description notes it is a revival of AviIius' original title with added features.

Description (written by the developer; not a statement by this register)

Ride a box down a slide and have fun with your friends! Buy VIP for an exclusive morph or Super VIP for an exclusive sword! If you're a premium user, VIP will be free! Join the fan group for a free box and possibly more perks in the future! Fan group link: https://www.roblox.com/groups/15011269/Group Note: this game was not 100% made by me, but is rather a revival of AviIius' original "Ride a Box Down Stuff!" with some new features added

Last updated by the developer 26 Nov 2024, 09:32 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
118,376,164
lifetime visits
79%
liked (32,989 👍 / 8,564 👎)
140,973
favourites (1.2 per 1k visits)
25 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,200 R$
RPG
999 R$
Laser Gun
650 R$
Rainbow Carpet
400 R$
Sword
350 R$
Exclusive Boxes
250 R$
VIP
250 R$
Radio
80 R$
Morphs
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome52,874,830 · 0.00% win
Winner! · progression29,605,318 · 0.00% win
Joined the Fan Group! · social187,773 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7923 August 2026 — 79 % liked2 September 2026 — 79 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0679no change
23 Aug 2026, 13:0279first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.