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High School 🏫 [STORY]

High School 🏫 [STORY]

A Roblox experience owned by Scooby Studios..

HorrorENhorror storyhigh school settingmultiple endings

High School 🏫 [STORY] is a horror experience created on 2021-06-29. It has accumulated 17,897,815 lifetime visits and 45,433 favorites. The game holds an 83% like percentage. Currently, zero users are playing. The description mentions group rewards, multiple endings, and warnings regarding scary scenes and flashing lights.

Description (written by the developer; not a statement by this register)

Welcome to High School [STORY] A group of 4-12 friends ventures into the unknown terrain of highschool for the first time, sharing in the excitement, nerves, and camaraderie as they navigate the halls and new experiences together. 🎁 Join the Scooby Studios group for free in-game Rewards! 🎁 🔊 Play with the sound up for the best experience! 🔊 ✨ Can you get all ### endings? Play again to win both badges!✨ 👍 Be sure to like and favorite this game if you enjoyed it! ⭐ 💀 WARNING: This game has scary scenes and flashing lights. 💀 🛒 Struggling to survive? Check out the store for some helpful perks to help you survive! 🛒 tags: High School, Horror, Scary, Poppy, Story, Terror, Creepy, Adventure, Adopt, funny, story, trip, Pet, Robber, Break, roleplay, Egg, Hunt, The Hunt

Last updated by the developer 10 Jan 2025, 22:43 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
17,897,815
lifetime visits
83%
liked (30,525 👍 / 6,057 👎)
45,432
favourites (2.5 per 1k visits)
29 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Lives
399 R$
Ultimate Sword
299 R$
2x Health
299 R$
Med Kit
150 R$
SAFETY Bear
75 R$
Flash Light
75 R$
VIP
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Good Ending! · progression177,816 · 0.00% win
Bad Ending! · other167,983 · 0.00% win
Roof Access · other52,239 · 0.00% win
Secret Ending! · secret1,118 · 0.00% win
Field Goal · other932 · 0.00% win
Codebreaker · other894 · 0.00% win
Sewer Bob · other850 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0783no change
13 Aug 2026, 17:0483first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.