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[TELEPORT!] ⛏️ Mining Mountain Remastered ⛏️

[TELEPORT!] ⛏️ Mining Mountain Remastered ⛏️

A Roblox experience owned by Unreal Entertainment.

SimulatorENminingprogressionrebirth

Description (written by the developer; not a statement by this register)

⛏️ Grab your pickaxe and make your way to the top in Mining Mountain! Explore many unique caves, mine rare ores and make your fortune! Purchase new equipment, level up and rebirth in order to become the richest miner of them all! ⛏️ ⌛Recent Update: Progression Overhaul ⌛ -Teleport and sell your ores at checkpoints! -Complete quests in order to earn rewards! -3 NEW rebirth pickaxes! -Many fixes and general improvements! 📌 Join the group and follow the game to stay up to date and get notified when the game is updated! 📌

Last updated by the developer 9 Jan 2023, 15:30 UTC.

0
playing (measured 14 Aug 2026, 08:38 UTC)
4,419
lifetime visits
92%
liked (46 👍 / 4 👎)
108
favourites (24.4 per 1k visits)
29 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 08:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spectral Pickaxe
499 R$
Infinite Backpack Space
399 R$
Double Money
299 R$
Area Teleportation
249 R$
Double XP
199 R$
2x Walkspeed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,791 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.