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Funny Obby

Funny Obby

A Roblox experience owned by Good Games Off.

ObbyENobstacle courseevent-basedcasual

Description (written by the developer; not a statement by this register)

Update 2.2.0 is here! Mad dash event is come back with 10 levels! Buy the new funny obby shirt in-game! -Bug fixes Creators : alogamingpro & jeanne1205s

Last updated by the developer 3 Mar 2026, 18:49 UTC.

0
playing (measured 12 Aug 2026, 06:50 UTC)
453
lifetime visits
100%
liked (13 👍 / 0 👎)
8
favourites (17.7 per 1k visits)
30 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

vip pass
300 R$
Flying carpet
300 R$
Jetpack
250 R$
Grapple
150 R$
Gravity coil
100 R$
Speedy coil
100 R$
2X Jump
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

level 5 · progression94 · 0.00% win
level 10 · progression84 · 0.00% win
You played 5 min! · welcome83 · 0.00% win
level 15! · progression80 · 0.00% win
level 20 · progression76 · 0.00% win
You played! · welcome59 · 0.00% win
Level 25! · progression57 · 0.00% win
Level 30 · progression55 · 0.00% win
level 35! · progression49 · 0.00% win
Level 40! · progression41 · 0.00% win
level 45! · progression38 · 0.00% win
Meet the owner · other36 · 0.00% win
Level 50 · progression31 · 0.00% win
Level 55 · progression30 · 0.00% win
Level 60 · progression27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.