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Speed Simulator

Speed Simulator

A Roblox experience owned by :( Studio.

RacingENRacingPet CollectorZone Unlocker

Speed Simulator is a racing experience created on 2021-06-30. It has recorded 119,623,024 lifetime visits and 88,578 favorites. The title holds a 57% like percentage. Currently, zero users are playing. The game focuses on speed mechanics, zone progression, and pet collection within its racing genre framework.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Speed Simulator! 🔥 🏃💨 Ready to race? In Speed Simulator, speed is EVERYTHING! 🏆🏃 Race through unique zones, break through walls, and earn tons of cash and crazy speed boosts! The faster you get, the more zones you’ll unlock, each with new pets and exciting experiences waiting for you! 🎉✨ 💥 Use your hard-earned cash to level up your speed or collect adorable pets that give you extra boosts as you race! 🐾✨ Can you become the fastest racer in the game and unlock ALL zones? 🏁💫 🔓 Premium Benefit: +15% Speed Boost! ⚡ 👍 40k Likes Goal for awesome new updates! ⭐ 100k Favorites Goal to unlock FREE Admin for everyone! 🏅🎁 Tags: Speed Simulator, Racing, Running Game, Pet Collector, Zone Unlocker, Adventure, Parkour Race, Platformer. 📌 Don’t forget to like and favorite the game to help us hit our goals and unlock new content! 😊💖

Last updated by the developer 2 Jul 2025, 06:15 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
119,623,024
lifetime visits
57%
liked (37,044 👍 / 27,592 👎)
88,550
favourites (0.7 per 1k visits)
30 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quadruple Speed
398 R$
Double Pet Stats
398 R$
Quadruple Cash
298 R$
VIP
298 R$
Double Speed
298 R$
Triple Hatch
298 R$
Lucky Hatch
198 R$
Double Pet XP
198 R$
Auto Hatch
198 R$
Double Cash
198 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome52,900,247 · 33.3% win
50 Speed · progression12,210,058 · 100.0% win
100 Speed · other8,170,710 · 66.7% win
500 Speed · progression2,871,695 · 0.00% win
1,000 Speed · progression1,792,176 · 0.00% win
2K Speed · other1,109,719 · 0.00% win
Zone 2 · progression699,396 · 0.00% win
Zone 3 · progression5,994 · 0.00% win
Zone 4 · progression1,698 · 0.00% win
4K Speed! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5723 August 2026 — 57 % liked2 September 2026 — 57 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0557no change
23 Aug 2026, 13:0257first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.