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🦁 Zoo World Tycoon

🦁 Zoo World Tycoon

A Roblox experience owned by Era Games.

TycoonENtycoonzooanimal-care

Zoo World Tycoon is a tycoon experience created on 2021-06-30. The game has accumulated 3,381,435 lifetime visits and 23,118 favorites. It holds an 82% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🦁 Welcome to Zoo Tycoon 🦁 USE CODE "release" 🎉 👍 CODE AT 10k LIKES! ❤️ Create your own Tycoon! 🔨 🦁 Build your own Zoo! 🦁 🐵 Take care of animals! 🐵 🐯 Choose over many animal choices with more to earn! 🦁 💬 Complete Quests to earn gems! 💎 To earn gems you have to unlock new zones and rebirth! ⬆️ Upgrade habitats with gems! Found any bugs? Join our community server and share it in the bug chat! 🐛 ✔️ Join the Era Games groups for a FREE Habitat! and a Shop!

Last updated by the developer 28 Jan 2025, 00:40 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
3,381,435
lifetime visits
82%
liked (7,440 👍 / 1,590 👎)
23,111
favourites (6.8 per 1k visits)
30 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Alien Visitors!
799 R$
x2 Diamonds!
499 R$
Triple Eggs
499 R$
Animal Visitors!
499 R$
VIP!
399 R$
Auto Collect
399 R$
Lucky!
299 R$
x2 Cash! 🎄SALE🎄
249 R$
+250 Storage
199 R$
x2 Shop Cash
199 R$
Teleport!
149 R$
Scooter!
129 R$
Extra Tips!
99 R$
Egg Skip!
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Zoo Paradise! · welcome1,712,395 · 0.00% win
Build a Habitat! · other1,615,408 · 0.00% win
Complete a Quest! · progression254,349 · 0.00% win
Upgrader! · other56,747 · 0.00% win
Rebirth! · progression21,124 · 0.00% win
Complete 10 Quests! · progression4,406 · 0.00% win
Rebirth 10 Times! · progression4,001 · 0.00% win
Rebirth 5 Times! · progression613 · 0.00% win
Diamond! · collection11 · 0.00% win
Complete 100 Quests! · progression3 · 0.00% win
Return To Monke! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:5082no change
14 Aug 2026, 04:4982first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.