VOID🔊
A Roblox experience owned by 404 Productions.
HorrorENhorrorjumpscaresescape
VOID🔊 is a horror experience created on 2021-07-02. The game has accumulated 10,696,687 lifetime visits and holds 207,393 favorites. It maintains an 80% like percentage. Currently, zero players are active. The description notes the title is older and recommends playing with friends due to jump scares and loud noises.
Description (written by the developer; not a statement by this register)
made this game while learning how to script. it's old now. either way, appreciate the love, enjoy! Highly recommended you play with friends. WARNING: This game contains Jumpscares, Sudden and Loud noises, Flashing lights, and content some players might find disturbing. CONTROLS: WASD To move Shift to sprint / Double Tap to sprint on Mobile / L2 On XBOX Click to open doors / Interact with items Want a stronger flashlight? Join my group! https://www.roblox.com/groups/11170823/404-Productions#!/about STORY: You fall asleep and find yourself in a warped reality crossing the lines of life and death. Stuck in a different reality filled with many types of creatures. Being unable to determine what's real and what isn't anymore, you venture out into the world to find answers, and to find a way out. Tags: Horror, Terror, Computer, Raining, Scary, Spooky, Simulation, Monster, Sleep, Escape, Horror game, Scary game, VOID, void
Last updated by the developer 30 Jan 2026, 22:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:52 | 80 | no change |
| 13 Aug 2026, 19:51 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.