Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🔥UPD] Anime War Tycoon

[🔥UPD] Anime War Tycoon

A Roblox experience owned by Voxer Tycoon's Studio.

TycoonENanimetycoonsimulator

Anime War Tycoon is a tycoon experience created on July 3, 2021. The game has accumulated 2,474,172 lifetime visits and 77,764 favorites. It maintains a 93% like percentage. Currently, zero users are playing the experience. The title is categorized under the tycoon genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

📢UPDATE! A Tycoon / Simulator inspired by Anime! Build your champion troop and fight! 🌏 Create your tycoon empire: Expand islands, earn yens, unlock exclusive champions. 🗡️ Anime worlds characters: Build and collect diverse champions. ⚔️ Collect and train: Battle with champions for rewards. Like the game? 🔔 Follow the game to be notified of new updates! A Voxer Studio game!

Last updated by the developer 9 May 2026, 16:33 UTC.

0
playing (measured 10 Aug 2026, 15:30 UTC)
2,474,172
lifetime visits
93%
liked (8,651 👍 / 659 👎)
77,660
favourites (31.4 per 1k visits)
3 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
999 R$
Double XP
899 R$
+5 Equipable Champions
399 R$
Super Lucky
399 R$
Infinity Inventory
350 R$
Auto Collect
199 R$
Fast Click
199 R$
Auto Click
99 R$
Sprint
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9314 August 2026 — 93 % liked3 September 2026 — 93 % liked3 October 2026 — 93 % liked2 November 2026 — 93 % liked14 August 20262 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 07:4893no change
3 Oct 2026, 07:4593no change
3 Sept 2026, 07:3593no change
14 Aug 2026, 07:3393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.