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Rose Restaurant™ V.2 [EARLY ACCESS]

Rose Restaurant™ V.2 [EARLY ACCESS]

A Roblox experience owned by Rose Restaurant™.

RoleplayENroleplayrestaurantjob simulation

Description (written by the developer; not a statement by this register)

Want a Job? Join the group! --Major Updates-- Nothing yet.

Last updated by the developer 6 Dec 2018, 06:11 UTC.

0
playing (measured 11 Aug 2026, 10:51 UTC)
51,821
lifetime visits
65%
liked (331 👍 / 179 👎)
827
favourites (16.0 per 1k visits)
9 February 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip Gold Name
100 R$
Segway!
75 R$
Tips!
50 R$
Pent House 3rd Floor
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Have Seen | AStrangeCat | · other719 · 0.00% win
You Have Seen | Power_ed | · other579 · 0.00% win
You Have Seen | xDevCaydin | · other257 · 0.00% win
You Have Seen | oBrxnd | · other199 · 0.00% win
You Have Seen | Sp_encer | · secret157 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6515 August 2026 — 65 % liked24 October 2026 — 65 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 23:1665no change
15 Aug 2026, 17:3365first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.