[FREE VIP] BrookHaven RP War Tycoon [UPDATE]
A Roblox experience owned by Xotic WorkShop.
TycoonENTycoonRoleplayAmong Us
[FREE VIP] BrookHaven RP War Tycoon [UPDATE] is a tycoon experience created on July 3, 2021. It has accumulated 640,005 lifetime visits and 6,655 favorites. The game holds a 90% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
BrookHaven RP Army Tycoon! UPDATE Tweet at your favorite YouTubers and challenge them to complete Dream Island Tycoon! Become the sneaky imposter! ⭐NEXT UPDATE AT 8K LIKES⭐ 📲 Follow @7vuric on Twitter for codes! 📲 Fan Group (SPECIAL BONUSES): https://www.roblox.com/groups/11349137/Xotic-WorkShop#!/about Tags (Ignore): tycoon , tower, tycoon game, skyscraper, crewmate, long tycoon, impostor, crewmate, among us, Town of Robloxia, Welcome to the Neighborhood of Robloxia, Robloxity, City, House, road, Target, Corvette, Beautiful, Amazing, peace, calm, Have a Family in the Town of Robloxia, jailbreak, pieperson50, town of robloxia, Family, ROBLOX Family, DanTDM, Have a Family in Robloxia, Houses, Open, Home, Owner, Cars, Vehicles, Town, City, Robloxia, Roleplay, Cops, Players, School, Ads, Town, Of, Robloxia, Brookhaven, HERO, PETS, BLOXBURG, DEFENSE, OBBY, Zombie Brookhaven 🏡RP LiveTopia 🏡RP Bakery Simulator, Agirljennifer
Last updated by the developer 3 Aug 2022, 09:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.