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访客

访客

A Roblox experience owned by LaughingMan Studio.

AdventureZHexplorationhorrorcollecting

访客 is an adventure experience created on 2021-07-04. It has recorded 2,052,376 lifetime visits and 8,956 favorites. The experience holds an 88% like percentage. Currently, zero users are playing. The developer announced on 2022-10-27 that the map would receive no further updates due to design and programming issues.

Description (written by the developer; not a statement by this register)

你好, 访客。 这是一个线上的探秘寻宝游戏,你将前往一个封闭的空间,在有些许阴森的陌生环境中探索,搜寻藏在各个角落的宝物。不过沉浸收获的惊喜之余,也要小心游荡的怪物们!在宝物被其他人搜刮殆尽之前,尽可能多的收集宝物吧。 ---- 2022/10/27 (最终更新) 致所有访客: 因为很多初期的地图设计问题,程序设计问题,该地图将不再有更新内容。 敬请期待明年访客的重置,Visitor2,加入群组届时可直接游玩!

Last updated by the developer 17 Jul 2025, 03:21 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
2,052,376
lifetime visits
88%
liked (9,781 👍 / 1,361 👎)
8,956
favourites (4.4 per 1k visits)
4 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:371first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

尝到甜头! · other67,002 · 57.1% win
圣诞小精灵捕手 · collection286 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:1888no change
14 Aug 2026, 09:1788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.