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Florida Roleplay Community

Florida Roleplay Community

A Roblox experience owned by Florida Roleplay Community | FRC..

RoleplayENLaw EnforcementEmergency ServicesOpen World

Description (written by the developer; not a statement by this register)

Welcome to Florida Roleplay Community, where you can roleplay as a civilian, police officer, firefighter, paramedic and much more! This game is still in the works, meaning that not everything in the game is finished. This game is built for those on Xbox Consoles, and PC's ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ This game is a roleplay game, therefore you are to act like you would in real life. By joining this game, you do understand that the game may shutdown for any reason. By joining this game, you agree to the rules that are listed. SHUTDOWN = UPDATE OR SERVER RESTART ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ TAGS: RP, Roleplay, Xbox, Police, Cars, Driving, Fun, New, Best, PC, Active Staff, Citizen, Firefighter, Medical

Last updated by the developer 16 Jul 2026, 21:49 UTC.

0
playing (measured 16 Aug 2026, 18:03 UTC)
296,419
lifetime visits
68%
liked (1,073 👍 / 506 👎)
3,876
favourites (13.1 per 1k visits)
5 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 18:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EveryonePing
250 R$
Security Pass
230 R$
Weapons Pass
150 R$
Donation Pass
150 R$
Motorcycles Pass
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You have joined FRC!68,723 · 0.00% win
Foundation Sign · collection94 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.