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CDC: Roleplay

CDC: Roleplay

A Roblox experience owned by CDC | RolepIay Community.

RoleplayENzombie survivalmilitary roleplayfaction warfare

Description (written by the developer; not a statement by this register)

🧬Protect the Quarantine Zone and Get Ready to Fight the Virus! ☣️ Become a Soldier and KILL Infected & Raiders! 💣 Attack the Border as a Russian Operative! 🧪 Become a Scientist and Save the Infected! ⚔️ Gather Intelligence on the Infected and Russian Operatives! ⭐Join the Center for Disease Control Group, for a Free AK47: https://www.roblox.com/groups/11386789/Center-for-Disease-Control#!/about 🔨Developed by BloxVerse

Last updated by the developer 13 Jun 2026, 08:14 UTC.

0
playing (measured 10 Aug 2026, 16:50 UTC)
178,424
lifetime visits
63%
liked (1,371 👍 / 796 👎)
5,303
favourites (29.7 per 1k visits)
6 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

☢️VIRUS☢️ Emergency Response Team
799 R$
💰BEST💰 Hazmat Unit
650 R$
🔫GUNS🔫 Raider Bundle!
599 R$
🔥DEADLY🔥National Guard
499 R$
👮GOVERNMENT👮 Special Forces
450 R$
🔥[BURNS]🔥 Flamethrower
399 R$
💥BOOM💥 Rocket Launcher
399 R$
🎶[VIBE]🎶 BOOMBOX
350 R$
💥 PRECISION 🔫 M110
275 R$
☠️ENEMY☠️ Hostile Raiders
250 R$
💪[OP]💪 M4A1
249 R$
🧨BOMB🧨 AK-47
249 R$
🎯EPIC🎯 AKM
199 R$
💥STRONG💥 Glock-17
99 R$
⭐VIP⭐ Border Pass!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played CDC! · other30,181 · 0.00% win
Launched the Nuke! · progression0 · 0.00% win
Met a Creator! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.