Cryptic Catacombs Spirit Halloween 2026 (NOW OPEN)
A Roblox experience owned by Cryptic Creations RBLX.
RoleplayENSpirit HalloweenVirtual StoreHorror Theme
Cryptic Catacombs Spirit Halloween 2026 (NOW OPEN) is a roleplay experience created on 2021-07-08. It has recorded 1,110,575 lifetime visits and 2,517 favorites. The experience holds an 85% like percentage. Currently, zero users are playing the game. The description notes it replicates real-life Spirit Halloween stores and features seasonal grand opening ceremonies.
Description (written by the developer; not a statement by this register)
Cryptic Catacombs Spirit Halloween, formally known as Gingers Spirit Halloween is a virtual experience that replicates the real life spirit halloween franchise stores virtually as many are not able to attend the stores in real life, and we also feature grand opening ceremonies every season leading into the new store year, theme ideas 2026 is now open! -----------------------------------Developer credits----------------------------------- Crypticoven- prop design, prop modeling, voice actor, builder. iin0vyx- lead prop modeling, graphic designer, animator, builder. StudioDonuts123- lead ISE builder, prop design, graphic designer, voice actor. HaydenBro- prop modeling, builder, prop design. Nicalister- Lead ISE designer, prop design, graphic design. Robowisdom- scripter, builder. UnnervingNurse- Lead artist, prop design. LJhaunts- prop design. Halloweenfreak- prop design. Needles1031- voice actor.
Last updated by the developer 9 Aug 2026, 06:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:38 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 14:45 | 85 | no change |
| 14 Aug 2026, 14:38 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.