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πŸ’Έ [TIPS] Juzos Juicery V1.5

πŸ’Έ [TIPS] Juzos Juicery V1.5

A Roblox experience owned by Juzos.

RoleplayENcafe simulationcookingcustomer service

Description (written by the developer; not a statement by this register)

πŸ˜‹ Welcome to Juzos Juice Bar! "Many flavours, full of joy!" https://www.roblox.com/groups/10061341/Juzos#!/about 🌟 Enjoying the Juice Bar? Consider donating to our great developers that give you a greater experience! Liking/favouriting the game are also strongly appreciated. πŸ‘ Interested in joining our team? Make sure to join the group for further information! (Application/Interview center coming soon) β€’ Version 1.8 (Ignore the tags below) bakiez apply job cafe cafe cafe work bakery bakery kisto kisto nova hotel solera pastriez frappe verde koala cafe hiring juzo roses cafe food drinks kitchen cashier chef cook customer juicery juzos

Last updated by the developer 23 Jun 2026, 01:35 UTC.

0
playing (measured 10 Aug 2026, 23:05 UTC)
10,900
lifetime visits
63%
liked (67 πŸ‘ / 39 πŸ‘Ž)
31
favourites (2.8 per 1k visits)
9 July 2021
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin Commands
2,143 R$
Access To Faces And Hats!
360 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited the Game! Β· welcome291 Β· 0.00% win
You've become a Staff Member! Β· other23 Β· 0.00% win
You met Corey! Β· other3 Β· 0.00% win
You've got Beta Access! Β· welcome0 Β· 0.00% win
You were at release! Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.