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🎂 MGDWare - [S10]

🎂 MGDWare - [S10]

A Roblox experience owned by Earthyware Inc..

MinigamesENmicrogamescasualcosmetics

MGDWare - [S10] is a minigames experience created on 2021-07-10. It has recorded 993,887 lifetime visits and 20,991 favorites. The title holds a 95% like percentage. Currently, zero users are playing the game. The experience features microgames inspired by Warioware and RBLXWare, offering multiple gamemodes and cosmetic catalogs.

Description (written by the developer; not a statement by this register)

🎂 HAPPY BIRTHDAY LARRY! HERE'S TO A PROSPEROUS SEASON 10!!! 🎂 Welcome to MGDWare. A game directly inspired by the Warioware Series and RBLXWare. You gain points by completing short "microgames" in a short amount of time, with rounds going faster every few microgames. You only get four lives to play, and after a few microgames, a Boss Stage appears where you can have a chance to get your lives back. With Multiple Gamemodes, an ever-increasing catalog of cosmetics, and lots of microgame mayhem, this game fits the casual gamer in you!

Last updated by the developer 25 Jan 2026, 13:09 UTC.

0
playing (measured 10 Aug 2026, 20:32 UTC)
993,887
lifetime visits
95%
liked (8,361 👍 / 470 👎)
20,998
favourites (21.1 per 1k visits)
10 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
Unlock All Microgames - Freeplay
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA Tester · other144,831 · 23.5% win
Good Boy · other66,811 · 23.5% win
MGDWare Gamer · other31,162 · 11.8% win
Collector · collection25,344 · 0.00% win
Lo-Fi Vibing · other17,650 · 0.00% win
Unlucky Wheel · other6,515 · 11.8% win
Winner! Winner! · progression5,336 · 0.00% win
Three-of-a-Kind! · collection5,019 · 0.00% win
MGDWare Master · other3,980 · 0.00% win
Toasty Nostalgia · other3,933 · 0.00% win
A Legendary Vibe · other3,822 · 0.00% win
SSuper Gamer · other2,514 · 0.00% win
Oriental Nostalgia · other2,044 · 0.00% win
Survivor · other1,264 · 0.00% win
A Perfect Performance · other1,138 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked13 September 2026 — 95 % liked23 September 2026 — 95 % liked3 October 2026 — 95 % liked13 October 2026 — 95 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:3795no change
13 Oct 2026, 18:3695no change
3 Oct 2026, 18:3595no change
23 Sept 2026, 18:3295no change
13 Sept 2026, 17:4895no change
3 Sept 2026, 17:4695no change
24 Aug 2026, 15:3895no change
14 Aug 2026, 15:3795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.