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Fukuda Mountain Self-Defense Force Base

Fukuda Mountain Self-Defense Force Base

A Roblox experience owned by 福田山自衛隊駐屯地.

RoleplayENmilitary role-playJSDF simulationrank progression

Description (written by the developer; not a statement by this register)

Enlistment and promotion test implementation days: Sundays and Mondays will be held at 8 PM. Tuesdays and Wednesdays will be held at 8:30 PM. Self-Defense Force, garrison, Ground Self-Defense Force, military, JSDF, military, RP, role-play, combat, training, rank, base, Japan, army, military, base, japan, training, war, simulator

Last updated by the developer 10 Aug 2026, 23:49 UTC.

0
playing (measured 11 Aug 2026, 01:05 UTC)
66,039
lifetime visits
62%
liked (89 👍 / 54 👎)
164
favourites (2.5 per 1k visits)
10 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SFP9
160 R$
自転車
100 R$
弾薬プラス2倍
85 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome198 · 6.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

616261.515 August 2026 — 61 % liked4 October 2026 — 61 % liked14 October 2026 — 62 % liked24 October 2026 — 62 % liked15 August 202624 October 2026
4 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 20:3662no change
14 Oct 2026, 20:3262+1
4 Oct 2026, 20:3061no change
15 Aug 2026, 15:0861first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.