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3D 2048

3D 2048

A Roblox experience owned by Charm Store.

PuzzleENpuzzlenumber mergingsingle player

3D 2048 is a puzzle experience created on 2021-07-11. The game has accumulated 1,177,751 lifetime visits and 950 favorites. Currently, zero users are playing. The title holds a 74% like percentage. No ranking system is implemented within the experience.

Description (written by the developer; not a statement by this register)

Can you reach 2048? (No ranking)

Last updated by the developer 15 Jul 2021, 23:31 UTC.

0
playing (measured 10 Aug 2026, 21:50 UTC)
1,177,751
lifetime visits
74%
liked (563 👍 / 196 👎)
951
favourites (0.8 per 1k visits)
11 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:501first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Reach 8 · progression389,343 · 70.4% win
Reach 16 · progression303,750 · 44.2% win
Reach 32 · progression216,296 · 24.1% win
Reach 64 · progression133,860 · 8.0% win
Half Way · progression69,402 · 2.0% win
Reach 256 · progression27,064 · 0.00% win
Reach 512 · progression6,954 · 0.00% win
Almost There · progression1,582 · 0.00% win
You Win! · progression669 · 0.00% win
EXTREME!!! · other169 · 0.00% win
this is the last badge mind you · other81 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:1674no change
14 Aug 2026, 14:1574first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.