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TDS: Zombie Simulator

TDS: Zombie Simulator

A Roblox experience owned by Liezaac's Group.

Tower defenseENzombietower defensefan game

Description (written by the developer; not a statement by this register)

this game is discontinued, i encourage you to break the rules HOW TO PLAY: - GET MONEY FROM TOWERS - FINAL BOSS AT FINAL AREA BECAUSE ITS THE FINAL BOSS - GET BETTER ZOMBIE - BE OP - LISTEN TO COMMANDER Emotes: - /e sit - /e die - /e kick This is a game about tower defense simulator but ur the zombie because op memes and also i eat memes and also im trash at coding lol also this isnt a roleplay game yas and this is a fan game yas rules: no asking for admin, no asking for money, no asking why your money didnt save (because its not supposed to) , no being toxic, no stealling kills, no flinging. Join the group for extra money! Credits: BelowNatural cuz op and t d s is op game yas

Last updated by the developer 18 Dec 2024, 22:14 UTC.

0
playing (measured 11 Aug 2026, 16:15 UTC)
6,006
lifetime visits
78%
liked (46 👍 / 13 👎)
86
favourites (14.3 per 1k visits)
11 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Pumpkin Skins! · social399 · 0.00% win
Beat Normal Mode! · progression174 · 0.00% win
Beat Area 51 Event! · progression126 · 0.00% win
Beat SFOTH Event! · progression67 · 0.00% win
Party Skins! · welcome54 · 0.00% win
Triumph Halloween Event!! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7817 August 2026 — 78 % liked16 October 2026 — 78 % liked17 August 202616 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 21:3578no change
17 Aug 2026, 19:0878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.