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World of Revolution

World of Revolution

A Roblox experience owned by Emporіum.

OtherENeditorunfinishedcreation tools

Description (written by the developer; not a statement by this register)

World of Revolution is an unfinished product. The only thing you can currently do is use the editor. Join our communications for more information.

Last updated by the developer 30 Jun 2026, 11:43 UTC.

1
playing (measured 10 Aug 2026, 19:16 UTC)
284,040
lifetime visits
83%
liked (3,072 👍 / 649 👎)
21,395
favourites (75.3 per 1k visits)
11 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Classic Roblox Music Pack
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newcomer · welcome46,350 · 0.00% win
Beta Player · welcome45,188 · 0.00% win
Cartographer · other13,763 · 0.00% win
Veteran · other3,803 · 0.00% win
Audited · other134 · 0.00% win
Shall We Begin? · welcome47 · 0.00% win
Finding The Secrets · secret41 · 0.00% win
Plague · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8315 August 2026 — 83 % liked4 September 2026 — 83 % liked24 September 2026 — 83 % liked14 October 2026 — 83 % liked24 October 2026 — 83 % liked15 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 05:4883no change
14 Oct 2026, 05:4783no change
24 Sept 2026, 05:4583no change
4 Sept 2026, 03:4783no change
15 Aug 2026, 01:3483first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.