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Bank Robbery Simulator

Bank Robbery Simulator

A Roblox experience owned by HD Games..

SimulatorENsimulationheistpet collection

Bank Robbery Simulator is a simulator experience created on 2021-07-11. It has accumulated 12,426,118 lifetime visits and 90,338 favorites. Currently, one user is playing. The experience holds an 81% like percentage. The description details gameplay mechanics including collecting money, robbing banks for diamonds, hatching pets, and upgrading bags. Updates mention new areas and maps.

Description (written by the developer; not a statement by this register)

Welcome to Bank Robbery Simulator! 🎉UPDATE 2: - New Area (Jungle) - New pets - New map / banks - New bag (max bag level increased to 180) USE CODE "15KLIKES" for 15 mins of 2x SELL and 250 Diamonds! 👍 NEXT CODE AT 25,000 LIKES HOW TO PLAY: 💵 Collect money around the map to fill your bag! 💎Collect diamonds by robbing banks and use them to hatch pets! 💰 Sell your bag for coins and upgrade to hold more money! 🔒 Unlock new areas by reaching a certain bag level! 📈 Try to get to the top of the leaderboards! Join the group HD Games for an in-game reward: 🐲 HD Pet ⚡ Chat Tag 👑 Name Tag Made by HD Games

Last updated by the developer 27 Oct 2022, 16:29 UTC.

1
playing (measured 10 Aug 2026, 14:01 UTC)
12,426,118
lifetime visits
81%
liked (26,756 👍 / 6,253 👎)
90,322
favourites (7.3 per 1k visits)
11 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Hatch
699 R$
Even Bigger Pet Inventory
499 R$
+1 Pet Equip
499 R$
Triple Hatch
399 R$
VIP
349 R$
Fast Hatch
299 R$
Big Pet Inventory
199 R$
Quick Upgrade
99 R$
Double Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,018,587 · 100.0% win
Full Bag · collection4,356,611 · 100.0% win
1st Upgrade · progression3,382,654 · 100.0% win
💰5 · other2,658,151 · 50.0% win
1st Pet Opened · collection2,613,930 · 50.0% win
💰10 · other2,042,564 · 0.00% win
💰20 · other1,384,147 · 0.00% win
💰30 · other1,019,387 · 0.00% win
World 2 · progression992,529 · 0.00% win
Inviter · social954,164 · 0.00% win
💰50 · other332,588 · 0.00% win
World 3 · progression185,280 · 0.00% win
1st Rebirth · progression88,247 · 0.00% win
💰75 · other82,630 · 0.00% win
World 4 · progression29,672 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8113 August 2026 — 81 % liked23 August 2026 — 81 % liked2 September 2026 — 81 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0081no change
23 Aug 2026, 18:5381no change
13 Aug 2026, 18:5181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.