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Avatar World Obby

Avatar World Obby

A Roblox experience owned by Happy Games Production.

ObbyENparkourrainbow themeadmin reward

Avatar World Obby is an obby experience created on 2021-07-12. It has 8,094,206 lifetime visits and 262,678 favorites. Currently, 200 users are playing. The experience holds a 75% like percentage. It features 95 stages and is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Avatar World Obby! A fun Rainbow Obstacle Course, Run, jump, and slide! ⭐ 👍 FREE ADMIN AT 70% LIKES! 🏆 Get to the end for FREE ADMIN! ✨ Stage Count: 95 😃 Thanks For Playing! 💬 Tags: Parkour, Obby, Fun, Easy, Parkour, Obby, Obstacle Course, Rainbow, Colorful

Last updated by the developer 5 May 2026, 15:06 UTC.

99
playing (measured 22 Aug 2026, 05:50 UTC)
8,255,397
lifetime visits
46%
liked (564 👍 / 670 👎)
313,893
favourites (38.0 per 1k visits)
12 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9917713810 August 2026 — 177 players21 August 2026 — 104 players21 August 2026 — 101 players21 August 2026 — 135 players21 August 2026 — 110 players22 August 2026 — 114 players22 August 2026 — 143 players22 August 2026 — 109 players22 August 2026 — 115 players22 August 2026 — 105 players22 August 2026 — 99 players10 August 202622 August 2026
11 measurements spanning 12 days, net -78. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–189 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:5099-6
22 Aug 2026, 04:50105-10
22 Aug 2026, 03:50115+6
22 Aug 2026, 02:50109-34
22 Aug 2026, 01:50143+29
22 Aug 2026, 00:50114+4
21 Aug 2026, 23:50110-25
21 Aug 2026, 22:50135+34
21 Aug 2026, 21:50101-3
21 Aug 2026, 20:54104-73
10 Aug 2026, 14:31177first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
398 R$
Jet Pack
298 R$
Flying Cloud
199 R$
Laser Gun
149 R$
Fusion Coil
119 R$
Grapple Hook
99 R$
Gravity Coil
79 R$
Speed Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome6,977,231 · 100.0% win
Stage 10 · progression4,019,882 · 100.0% win
Stage 20 · progression3,127,048 · 100.0% win
Stage 30 · progression2,495,886 · 81.3% win
Stage 40 · progression2,133,093 · 68.3% win
Stage 50 · progression1,729,434 · 55.2% win
Stage 60 · progression1,303,806 · 40.9% win
Stage 70 · progression1,112,420 · 34.9% win
Stage 80 · progression973,424 · 31.2% win
Win The Game · progression886,502 · 28.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

467560.513 August 2026 — 75 % liked21 August 2026 — 74 % liked21 August 2026 — 74 % liked21 August 2026 — 74 % liked21 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 73 % liked23 August 2026 — 73 % liked2 September 2026 — 70 % liked12 September 2026 — 69 % liked22 September 2026 — 68 % liked2 October 2026 — 67 % liked12 October 2026 — 67 % liked22 October 2026 — 46 % liked1 November 2026 — 46 % liked13 August 20261 November 2026
19 measurements spanning 80 days, net -29. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 22:0446no change
22 Oct 2026, 22:0346-21
12 Oct 2026, 22:0367no change
2 Oct 2026, 22:0267-1
22 Sept 2026, 22:0268-1
12 Sept 2026, 22:0169-1
2 Sept 2026, 22:0170-3
23 Aug 2026, 22:0073no change
22 Aug 2026, 05:5073-1
22 Aug 2026, 04:5074no change
22 Aug 2026, 03:5074no change
22 Aug 2026, 02:5074no change
22 Aug 2026, 01:5074no change
22 Aug 2026, 00:5074no change
21 Aug 2026, 23:5074no change
21 Aug 2026, 22:5074no change
21 Aug 2026, 21:5074no change
21 Aug 2026, 20:5474-1
13 Aug 2026, 22:0075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.