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Five Nights At Roblox

Five Nights At Roblox

A Roblox experience owned by FULG Studios.

HorrorENFive Nights at Freddy'sHorrorSurvival

Five Nights At Roblox is a horror experience created on 2021-07-12. It records 4,695,672 lifetime visits and 16,029 favorites. The title holds an 87% like percentage. Currently, zero users are playing. The game features six nights and a Custom Night mode. Gameplay updates ceased after 2021, with subsequent changes limited to issue fixes. The experience is based on Five Nights at Freddy's.

Description (written by the developer; not a statement by this register)

Welcome to Roblox's! It's a... Warehouse! This is a basic FNAF game. There were not many good ones so I decided to do it myself. ❗Game idea based on Five Nights At Freddy's by Scott Cawthon (#ThankYouScott)❗ 🔊The sounds/music in the game are mostly from FNAF and are not owned by me.🔊 Note: The gameplay hasn't been updated since 2021, all that was changed were issues. 🖥️Game made by: Fulger59🖥️ 🧪Beta tester: bloodbonniekingnoob1🧪 📚Five Nights At Roblox is a FNAF game that has 6 nights and Custom Night📚 ⚠️Warning: This game contains loud noises and flashing lights. This is yes, suitable for all audiences with an average IQ⚠️ 👍Don't forget to like!👍 👍And Join the group for further support!👍

Last updated by the developer 18 Sept 2025, 14:05 UTC.

0
playing (measured 10 Aug 2026, 14:47 UTC)
4,695,672
lifetime visits
87%
liked (3,473 👍 / 501 👎)
16,031
favourites (3.4 per 1k visits)
12 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Five Nights At Roblox · other169,207 · 66.7% win
Night 1 · progression100,919 · 0.00% win
Night 2 · progression31,286 · 0.00% win
Night 3 · progression15,778 · 0.00% win
Night 4 · progression5,106 · 22.2% win
Night 5 · progression1,880 · 0.00% win
Night 6 · progression864 · 0.00% win
Night 7 (6/20) · progression446 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:0687no change
24 Aug 2026, 02:0587no change
14 Aug 2026, 02:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

five-nights-at-roblox.fandom.com1 active editors · 354 edits
26 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.