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Gumball Delivery Builder

Gumball Delivery Builder

A Roblox experience owned by The Awesome Box.

SimulatorENbuildinggumballpuzzle

Description (written by the developer; not a statement by this register)

Deliver gumballs to gingerbread houses by building your own delivery systems. Earn coins from every delivered gumball to buy new gumball machines, levels, and chapters 💰 Play through 3 chapters and 9 levels in this building game and see if you can get the best building score 🏆 Follow for future updates 🔔 Like the game? Leave a thumbs up👍 Tags: building build gumballs delivery simulator fun story candy quest tycoon easy puzzle create expand gummy

Last updated by the developer 6 Jan 2022, 18:22 UTC.

0
playing (measured 17 Aug 2026, 15:51 UTC)
41,261
lifetime visits
64%
liked (584 👍 / 330 👎)
852
favourites (20.6 per 1k visits)
12 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Special Machines
300 R$
Triple Coins
300 R$
Faster Run Speed ⚡️
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Builder Level 1 · progression19,894 · 0.00% win
Beginner Gumball Deliverer · progression8,766 · 0.00% win
Finish Level 1 · progression7,030 · 0.00% win
Intermediate Gumball Deliverer · progression5,568 · 0.00% win
Builder Level 2 · progression4,685 · 0.00% win
Finish Chapter 1 · progression2,222 · 0.00% win
Master Deliverer · progression1,760 · 0.00% win
Master Builder · progression612 · 0.00% win
Finish Chapter 3 · progression112 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.