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🏜️ Skirmish [1.0.2g]

🏜️ Skirmish [1.0.2g]

A Roblox experience owned by Torrid Gear.

OtherENemotescommandsgamepass

Description (written by the developer; not a statement by this register)

NOTICE: Previously owned gamepass only content are given free now! EMOTES /e tpose /e dabbin /e clap /e sit /e lay /e salute /e panic /e headless COMMANDS /dropmoney AMOUNT /pvp /mute /unmute

Last updated by the developer 13 Aug 2026, 21:14 UTC.

0
playing (measured 14 Aug 2026, 16:38 UTC)
15,516
lifetime visits
87%
liked (156 👍 / 24 👎)
419
favourites (27.0 per 1k visits)
12 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Merchant · collection5 · 0.00% win
Pyrotechnical · other5 · 0.00% win
Protagonist · progression5 · 0.00% win
A Milli · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8716 August 2026 — 87 % liked5 October 2026 — 87 % liked15 October 2026 — 87 % liked16 August 202615 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 18:0487no change
5 Oct 2026, 18:0387no change
16 Aug 2026, 17:2387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.