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Car Crash Test (Original)

Car Crash Test (Original)

A Roblox experience owned by Realistic Car Simulator Fan Club.

SimulatorENvehicle physicsopen world explorationroleplay

Description (written by the developer; not a statement by this register)

New Updates: New police station gear (revamped), Added winter, New day/night system, Lag fixes and misc! Select from a wide variety of cars with GTA style crash physics from the menu and roleplay crashes, explore beach city and do whatever you want! Even get a private server for free! There is also a long road. Are you brave enough to travel the dangerous 48 mile road? There may be something mysterious at the end... Based on an original car crash test game from 2017 Voice Chat/Spatial Voice Supported Join the group here: https://www.roblox.com/groups/16505701 Made by KittyRules8657 Current Version: 3.1.2a Tags (ignore): beam, drive, cars, suspension, vehicle, test, stunt, drag, offroad, drift, roleplay, crash, derby, train, ragdoll, crashable, vehicle, test, stunt, drag, offroad, drift, roleplay, crash, derby, train, ragdoll, drifting, realistic, slot, airbags, driving, racing, everyday, car, highway, suspension, bus, truck, smash, crush

Last updated by the developer 18 Jul 2025, 23:05 UTC.

0
playing (measured 10 Aug 2026, 18:45 UTC)
2,144,305
lifetime visits
76%
liked (1,181 👍 / 378 👎)
6,295
favourites (2.9 per 1k visits)
13 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
150 R$
donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing Car Crash Test · welcome932,292 · 66.7% win
You met the owner of Car Crash Test! · social8,493 · 0.00% win
Red Interior and Golden Caprice · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:4676no change
14 Aug 2026, 08:5176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.