Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Overpinning [PM 6:06 Fanmade] [🛠️Alpha🛠️]

Overpinning [PM 6:06 Fanmade] [🛠️Alpha🛠️]

A Roblox experience owned by Official Lollipop Studios.

HorrorENhorrorfanmadealpha

Description (written by the developer; not a statement by this register)

WINNING SMILE WINNING SMILE WINNING SMILE WINNING SMILE WINNING SMILE WINNING SMILE WINNING SMILE WINNING SMILE WINNING SMILE WINNING SMILE WINNING SMILE Credit goes to Smiling_Winner: https://www.roblox.com/users/2055268514 Inspired by PM 6:06: https://www.roblox.com/games/6033508889 Take note that this is still in Alpha so most features are still in development. (stop disliking if you think the game is incomplete, there will be more soon) Alpha v0.11 - Added Sublevel 8 & 9 - Fixed Sublevel 6 Bug - Improved Menu Screen - Added Ending 1 out of 4

Last updated by the developer 25 Aug 2021, 06:03 UTC.

0
playing (measured 18 Aug 2026, 23:07 UTC)
26,575
lifetime visits
65%
liked (70 👍 / 37 👎)
169
favourites (6.4 per 1k visits)
13 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 23:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

???
200 R$
BIGGER DONATION
75 R$
Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Out Of Bounds · secret594 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.