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Duck's Difficulty Chart

Duck's Difficulty Chart

A Roblox experience owned by JustADuckie’s Basement.

ObbyENdifficultyobstacleearly development

Description (written by the developer; not a statement by this register)

This game is very early into development so if there are any bugs we will fix it later. This Update Includes: First 3 Levels Of Insane Difficulty 121-123 Developers - PooperDuckie FortO9 Jaxziar

Last updated by the developer 3 Mar 2024, 07:52 UTC.

0
playing (measured 11 Aug 2026, 03:45 UTC)
9,036
lifetime visits
67%
liked (100 👍 / 50 👎)
75
favourites (8.3 per 1k visits)
15 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Effortless · progression556 · 0.00% win
Easy · progression457 · 0.00% win
Medium · progression391 · 0.00% win
Hard · progression277 · 0.00% win
Difficult · progression155 · 0.00% win
Challenging · progression108 · 0.00% win
Intense · progression86 · 0.00% win
Remorseless · progression47 · 0.00% win
Insane · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.