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Zombie Defense Tycoon

Zombie Defense Tycoon

A Roblox experience owned by Sinister Cheese Studio.

TycoonENzombie survivalbase buildingwave defense

Description (written by the developer; not a statement by this register)

Uh, you knew you were getting new neighbors, but...ZOMBIES?! No way. The new neighborhood is infested, and you just got started on building your new home. Oh well, its time to adapt and overcome! Favorite & like if you enjoy the game! It helps us out a ton!! :) Major Updates: -Map rework -The tomb is now open! You can enter here to continuously kill zombies and earn money faster! -There are only 6 tycoons now to boost performance and make the map easier & faster to get around. -The zombie waves are a little larger now due to better performance. -Ambient lighting in places.

Last updated by the developer 21 Aug 2021, 01:46 UTC.

0
playing (measured 11 Aug 2026, 19:33 UTC)
260,942
lifetime visits
67%
liked (696 👍 / 344 👎)
2,922
favourites (11.2 per 1k visits)
15 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Shotgun
499 R$
Super Dropper
349 R$
Super Assault Rifle
299 R$
Super Pistol
149 R$
Faster Walkspeed
99 R$
Extra Health
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for playing. · welcome157,243 · 100.0% win
You met Look_eeZ! · other21 · 0.00% win
You met jozboz321! · social19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.