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☃️Demon Tycoon☃️ Anime Fighting Simulator

☃️Demon Tycoon☃️ Anime Fighting Simulator

A Roblox experience owned by Star2Us Games.

TycoonENtycoonanimesimulator

☃️Demon Tycoon☃️ Anime Fighting Simulator is a tycoon experience created on 2021-07-16. The game has recorded 15,296,393 lifetime visits and 71,343 favorites. Currently, zero users are playing. The title holds an 86 percent like percentage. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

👍👍🎁 Next Code 20000 Likes 🎁👍👍 👍👍🎁 Last Code: r222 🎁👍👍 👍👍Please give me a like,Thanks!👍👍 👍👍This game can save data!👍👍 Join group get codes: https://www.roblox.com/groups/9550208/Star2Us-Games#!/about

Last updated by the developer 19 Jun 2025, 16:04 UTC.

0
playing (measured 10 Aug 2026, 16:52 UTC)
15,296,393
lifetime visits
86%
liked (25,686 👍 / 4,256 👎)
71,315
favourites (4.7 per 1k visits)
16 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:520first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:4786no change
13 Aug 2026, 17:4686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.