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Anime Training Simulator

Anime Training Simulator

A Roblox experience owned by Bura ATS.

SimulatorENanimesimulatorpet collection

Anime Training Simulator is a simulator experience created on 2021-07-18. It has accumulated 28,830,255 lifetime visits and 151,340 favorites. The game holds a 90% like percentage. Currently, zero users are playing. The description indicates gameplay involves defeating enemies, training, and opening pets.

Description (written by the developer; not a statement by this register)

🏋️Welcome to Anime Training Simulator! 🏋️ Defeat enemies and do workouts to become the strongest anime hero! 🔥 Defeat enemies to get spirit! 💪 Use spirit to train and get stronger! ✨ Open pets and get insane abilities! 🌎 The possibilities are endless! 🎁 Latest Update: - New World: Karate Jitsu - New Abilities & Pets - Reincarnation changes & improvements - Removed Christmas event Created by Bura.

Last updated by the developer 7 Oct 2022, 14:05 UTC.

0
playing (measured 10 Aug 2026, 15:31 UTC)
28,830,255
lifetime visits
90%
liked (80,236 👍 / 9,260 👎)
151,293
favourites (5.2 per 1k visits)
18 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Lucky
1,199 R$
Faster Open
799 R$
Auto Open
799 R$
+2 Pets Equipped
599 R$
+2 Abilities Equipped
599 R$
2x Strength
499 R$
2x Spirit
499 R$
Lucky
399 R$
Bigger Inventory
299 R$
Cloud Mount
249 R$
Teleport
69 R$
Auto-Train
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:4890no change
23 Aug 2026, 15:3590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.