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Fun & Easy Obby – 170 Stages!

Fun & Easy Obby – 170 Stages!

A Roblox experience owned by Shartrys.

ObbyENparkourcolorfuleasy difficulty

Description (written by the developer; not a statement by this register)

🎉 Welcome to Fun Easy Obby! Can you beat all 170 colorful and exciting stages? Perfect for beginners, mobile players, and obby pros! 🆕 Latest Update: Added 20 brand-new stages! Improved Mobile Lock Switch support 👍 Easy difficulty 🎮 Mobile-friendly 🌈 Colorful & fun stages 💯 New content added frequently! Thanks for playing — don’t forget to like and favorite the game! ❤️ Tags: Obby, Parkour, Rainbow, Easy, Fun, Obstacle Course, Colorful, Jump, Stages, Escape

Last updated by the developer 3 Jul 2025, 13:16 UTC.

0
playing (measured 26 Aug 2026, 17:35 UTC)
22,068
lifetime visits
74%
liked (31 👍 / 11 👎)
55
favourites (2.5 per 1k visits)
18 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 17:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skip
100 R$
Gravity Coil
50 R$
VIP
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome14,816 · 0.00% win
Stage 10 · progression5,332 · 0.00% win
Stage 20 · progression3,341 · 0.00% win
Stage 30 · progression2,301 · 0.00% win
Stage 40 · progression1,892 · 0.00% win
Stage 50 · progression1,525 · 0.00% win
Stage 60 · progression1,386 · 0.00% win
Stage 70 · progression1,175 · 0.00% win
Stage 80 · progression1,127 · 0.00% win
Stage 90 · progression1,042 · 0.00% win
Stage 100 · progression958 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.