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Nexus Remastered

Nexus Remastered

A Roblox experience owned by Deadvelopers.

RacingENRPGhigh difficultyteleport mechanics

Description (written by the developer; not a statement by this register)

Hey! Are you a normal person? Yes? Well, doesn't matter. Read the description or you won't know a thing. This game is way more difficult than other RPG games. PLEASE READ!!! If you spawn in an empty weird place where there's nothing, press the TREE icon to get teleported to the main area!! If the loading screen doesn't appear whatsoever and your camera is stuck floating in the air, rejoin the game and it will probably fix.

Last updated by the developer 22 May 2024, 22:06 UTC.

0
playing (measured 11 Aug 2026, 13:37 UTC)
863
lifetime visits
94%
liked (15 👍 / 1 👎)
14
favourites (16.2 per 1k visits)
18 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Nexus · welcome107 · 0.00% win
The Twilight Forest · progression13 · 0.00% win
The Jungle · progression7 · 0.00% win
The Depths · progression6 · 0.00% win
[QUEST] Reaper of the Depths · progression6 · 0.00% win
Slayer of the Winds · progression6 · 0.00% win
Friends or Enemies? · progression5 · 0.00% win
Alpha Grinder · collection3 · 0.00% win
Dream Luck · progression2 · 0.00% win
Master Wizard · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.520 August 2026 — 93 % liked30 August 2026 — 94 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 05:2194+1
20 Aug 2026, 03:3193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.