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plant growing simulator

plant growing simulator

A Roblox experience owned by NunnerDev.

SimulatorENsimulationpet careresource gathering

Description (written by the developer; not a statement by this register)

very wip pls dont dislike 🌱 grow plants in a pot shared by everyone 🌱 🐇 lead Birthdaygirl9879's bunnies back to the enclosure & increase your bond with them 🐇 🍃 search through bushes, purchase different pots, and more! 🍃 ✧ newest updates ✧ • FancyCj101 has returned as Santa! if you didn't get the Ice Pot in May, you can purchase it from December through January for $150 • search through bushes! theres a rare chance bunnies, money, seeds, and plants can come out :O • increase your bond with the bunnies by leading them to the enclosure or feeding them your plants—every 30 bond, you level up and earn benefits! • frozen and noodle grass does special things when you feed them to bunnies ❀ upcoming stuff ❀ • more update • complete admin commands board

Last updated by the developer 21 Dec 2023, 01:49 UTC.

0
playing (measured 21 Aug 2026, 15:17 UTC)
378
lifetime visits
80%
liked (8 👍 / 2 👎)
3
favourites (7.9 per 1k visits)
19 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teleport
125 R$
Alpha Bunny
49 R$
Custom Pot
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You got an Ice Pot! · collection7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.