[✨NEW] Great's Difficulty Chart Obby 2
A Roblox experience owned by DGreatest Studios.
ObbyENdifficulty chartparkourprogressive difficulty
[✨NEW] Great's Difficulty Chart Obby 2 is an obby genre experience created on 2021-07-19. The game has recorded 1,003,929 lifetime visits and 3,007 favorites. Currently, zero users are playing. The title has a 51% like percentage. The description indicates progressive difficulty and mentions group membership tags.
Description (written by the developer; not a statement by this register)
😀 Welcome to Great's Difficulty Chart Obby 2. This is an obby that progressively gets harder until you get stuck. If you finish this you're officially an obby legend. Good luck! 👉 Join DGreatest Studios for a free [Group Member] tag in-game! https://www.roblox.com/groups/9142603 ✨ Roblox Premium members get a [Premium] tag in-game! 👑 VIP Gamepass owners will get a [VIP] tag in-game, cosmetic admin commands, and more soon to come! VIP Server owners get cosmetic admin commands too! 😡 Want to know how many people have rage quitted in this game? Count the number of dislikes! 😊 Your progress saves! Come back and play again later! Tags (Ignore): difficulty chart obby parkour wraparound wallhop DCO TOH stages rage obby obstacles difficult remorseless parkour obby
Last updated by the developer 11 Jul 2025, 20:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 17:37 | 51 | no change |
| 14 Aug 2026, 15:34 | 51 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.