Zombie Defense 4: The Final Hurrah
A Roblox experience owned by Zombie Defense 4 Development Team.
SurvivalENzombie survivaltower defensesci-fi horror
Zombie Defense 4: The Final Hurrah is a Roblox experience created on 2017-02-13. The game has accumulated 739,792 lifetime visits and 7,387 favorites. Currently, zero users are playing. The title holds a 75% like percentage. No specific genre classification is recorded in the data.
Description (written by the developer; not a statement by this register)
It's been 12 years since the last appearance of the Origin Legion in our homeland, and now they have returned, under the new leadership of the Skeleton King, a former general of the Origin Zombie. It's time to defend our Core from destruction for a fourth and final time from this menace to our livelihood. Use a variety of tools, morphs, and vehicles at your disposal to send those Undead back to the grave for a final time! Who knows what else might lie in the Origin Legion's final Blitzkrieg, it might not even be from this plane of existence… If you are new to ZD4, consider playing on a lower difficulty, such as Easy Mode, to get a good introduction to the game. (Not baby mode since it's a joke difficulty)
Last updated by the developer 22 Jun 2026, 00:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Sept 2026, 10:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Oct 2026, 10:30 | 75 | no change |
| 19 Oct 2026, 10:30 | 75 | no change |
| 9 Oct 2026, 10:23 | 75 | no change |
| 29 Sept 2026, 10:23 | 75 | no change |
| 19 Sept 2026, 10:23 | 75 | no change |
| 9 Sept 2026, 10:23 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.