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Find The Button

Find The Button

A Roblox experience owned by Krown Productions.

PuzzleENpuzzleclickerprogression

Find The Button is a puzzle experience created on 2021-07-20. It has accumulated 938,177 lifetime visits and 3,130 favorites. The game holds a 67% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome To Find The Button Look around the map for button to continue to the next stage. The stages get harder and harder as they go on. Developers: -Kingkade100

Last updated by the developer 4 May 2026, 22:24 UTC.

0
playing (measured 11 Aug 2026, 02:23 UTC)
938,177
lifetime visits
67%
liked (842 👍 / 408 👎)
3,130
favourites (3.3 per 1k visits)
20 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,000 R$
Mod Commands
999 R$
Vip Commands
499 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome426,464 · 0.00% win
Stage 5 · progression289,029 · 0.00% win
Stage 10 · progression192,273 · 0.00% win
Stage 15 · progression142,466 · 0.00% win
Stage 30 · progression54,734 · 0.00% win
Stage 20 · progression43,521 · 0.00% win
Stage 25 · progression32,393 · 0.00% win
Thanks For Playing · welcome9,350 · 0.00% win
Stage 35 · progression3,062 · 0.00% win
Stage 40 · progression2,179 · 0.00% win
Stage 45 · progression1,547 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.