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The Memorial of CowCow

The Memorial of CowCow

A Roblox experience owned by ROBLOXITY: Remastered.

RoleplayENCowCowMuseumExploration

Description (written by the developer; not a statement by this register)

Welcome to The Memorial of CowCow. This game is dedicated to our fallen hero, CowCowManManThingIt. Located on a deserted island that once was the island of the Historic Dunkin Donuts V3, one of the headquarters of the WCA, now restored as The Museum of CowCow. However, the game was unfortunately moderated and the museum was permanently closed, following in the termination of CowCowsGhost. Now, you can truly relive the museum and explore the island and discover plenty of the island's hidden secrets! Those being references to older videos. ◽If you experience any lag, turning down the graphics is highly recommended for better performance on your device. ◽Be sure to join the group below to support! ◽And, if you've enjoyed the game, leave a like, and maybe a favorite if generous enough. (Under Development! ~ Expect Updates.) Inspiration from The Museum of CowCow. "CowCow Forever!"

Last updated by the developer 31 May 2026, 01:48 UTC.

0
playing (measured 11 Aug 2026, 06:19 UTC)
1,868
lifetime visits
93%
liked (71 👍 / 5 👎)
94
favourites (50.3 per 1k visits)
21 July 2021
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,016 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.