Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🔊 Anime High School RP 2 {VOICE CHAT}

🔊 Anime High School RP 2 {VOICE CHAT}

A Roblox experience owned by {Plus Ultra}.

RoleplayENanimehigh schoolvoice chat

Description (written by the developer; not a statement by this register)

welcome to the greatest roleplaying game of all time. put yourself in wacky and/or crazy scenarios in beautiful name to be determined high in scenic japan version 1.09544 -voice chat enabled, cool -removed herobrine

Last updated by the developer 2 Feb 2022, 01:59 UTC.

0
playing (measured 10 Aug 2026, 19:33 UTC)
1,080
lifetime visits
73%
liked (11 👍 / 4 👎)
52
favourites (48.1 per 1k visits)
22 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

oi josuke i played during beta · other624 · 100.0% win
is this a persona 5 reference? · other83 · 0.00% win
is this a slam dunk reference? · secret71 · 0.00% win
is this an uma musume reference? · other54 · 0.00% win
is this a naruto reference? · other43 · 0.00% win
is this a danganronpa reference? · other29 · 0.00% win
Is this a doki doki literature club reference? · other19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

71737219 August 2026 — 71 % liked29 October 2026 — 73 % liked19 August 202629 October 2026
2 measurements spanning 71 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 10:0173+2
19 Aug 2026, 18:4571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.