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Obby that gets harder everytime someone wins

Obby that gets harder everytime someone wins

A Roblox experience owned by wormieworld.

ObbyENdifficulty scalingobstacle coursecompetitive progression

Obby that gets harder everytime someone wins is an obby experience created on 2021-07-23. It has accumulated 22,461,450 lifetime visits and 48,416 favorites. Currently, zero users are playing. The game holds a 38% like percentage.

Description (written by the developer; not a statement by this register)

👍Like the game for updates With every win the difficulty of the obby goes up! Be aware the difficulty can get very difficulty!

Last updated by the developer 15 Apr 2024, 05:42 UTC.

0
playing (measured 10 Aug 2026, 19:32 UTC)
22,461,450
lifetime visits
38%
liked (15,779 👍 / 25,776 👎)
48,408
favourites (2.2 per 1k visits)
23 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Slug Obby Winner · progression3,769,001 · 0.00% win
Map Explosion · other804,049 · 0.00% win
Beat Difficulty 100 · progression2,295 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3813 August 2026 — 38 % liked23 August 2026 — 38 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–39 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:2138no change
13 Aug 2026, 16:1538first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.