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Paranormal Park [NEW MAZE NOW OPEN]

Paranormal Park [NEW MAZE NOW OPEN]

A Roblox experience owned by Paranormal Park.

HorrorENhorror theme parkmaze explorationjumpscare

Description (written by the developer; not a statement by this register)

👻 Paranormal Park is a horror theme park and my goal is to create a theme park environment unlike no other currently on ROBLOX. With high-quality mazes, scare zones, and other thrill attractions we provide an experience for those who dare to enter the gates! Update Log: May Update - New Maze NOW OPEN! - New Meet & Greet areas, characters coming soon! - Trick or Treat area updated, removed the Easter basket! - New Conjuring Maze updates! - Beetlejuice Graveyard Revue OPEN for now! - New Treats around the park! - More mazes coming soon! - New Badges coming soon! - Bug Fixes! More information is in the communications server listed in the group! Tags: Themepark, horror, horror game, jumpscare, paranormal park, mazes, scare zones, spooky

Last updated by the developer 19 Aug 2025, 23:38 UTC.

0
playing (measured 11 Aug 2026, 16:33 UTC)
24,911
lifetime visits
87%
liked (138 👍 / 21 👎)
475
favourites (19.1 per 1k visits)
24 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quick Line
50 R$
FastSpeed
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Paranormal Park · welcome8,897 · 0.00% win
You Met The Creator! · welcome56 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.