Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Red [Horror]

The Red [Horror]

A Roblox experience owned by SaengDao Games.

HorrorENhorrorjumpscaresinspired-by-the-mimic

Description (written by the developer; not a statement by this register)

About: Stories and events that happen to us. Warning: This game contains Flashing lights, Loud Noises & Jumpscares! This experience is not a Fanmade, but some systems might resemble it as the creator was inspired by The Mimic. This experience has been closed and is no longer being updated. You may encounter bugs.

Last updated by the developer 31 Dec 2024, 17:46 UTC.

0
playing (measured 1 Oct 2026, 00:45 UTC)
3,822
lifetime visits
94%
liked (29 👍 / 2 👎)
44
favourites (11.5 per 1k visits)
24 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Oct 2026, 00:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Support
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome938 · 100.0% win
Chapter I Completed · progression257 · 0.00% win
Chapter II Completed · progression97 · 0.00% win
Chapter I Hardcore Completed · progression78 · 0.00% win
Chapter II Hardcore Completed · progression58 · 0.00% win
Meet Developer · social54 · 0.00% win
Meet Creator · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.