[FREE ADMIN] {ADMIN HOUSE} + Gear Wall
A Roblox experience owned by The FNF Fan Group Of Roblox.
Sandbox & buildingENadmin commandssandboxsocial
[FREE ADMIN] {ADMIN HOUSE} + Gear Wall is a Roblox experience created on 2021-07-24. The game currently has 0 players online. It has accumulated 611,272 lifetime visits and 1,816 favorites. The like percentage stands at 50%. No specific genre is assigned to this entry.
Description (written by the developer; not a statement by this register)
💥 Welcome to Free Admin! You have cool Admin Powers which allow you to do awesome Admin Commands like ":Fling" or ":Jail". This game does allow powerful admin commands but the biggest rule is to have fun! 💥 ❓ The Prefix is ; 💬 Type ";cmds" to view all Admin Commands! 💥 Have fun with ;jail and ;poop commands! 🔊 Voice Chat is enabled! Don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow! 😁 (ignore) [FREE ADMIN], FREE ADMIN, admin, [FREE ADMIN], free, free admin, fnf roleplay, sonic, Free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin, free admin
Last updated by the developer 3 Feb 2023, 18:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.