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Night Of The Consumers (Alpha)

Night Of The Consumers (Alpha)

A Roblox experience owned by World Players Group.

HorrorENhorrorsimulationretail

Description (written by the developer; not a statement by this register)

It's your first day on the job and the store is closing in a matter of minutes. The consumers, with their unrelenting thirst for customer service are still prowling the aisles and there are shelves still to be stocked up. The store needs to be kept in pristine condition, and empty shelves will not be tolerated by The Manager. Welcome to hell. There is some cool eastereggs and creepy things. You can try find them Brought by: NapeaDev , GERMFOOD

Last updated by the developer 28 Jul 2023, 12:16 UTC.

0
playing (measured 12 Aug 2026, 00:50 UTC)
184,146
lifetime visits
56%
liked (473 👍 / 369 👎)
2,508
favourites (13.6 per 1k visits)
25 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To The Hell · welcome100,424 · 100.0% win
Your first job ! · progression3,747 · 0.00% win
Don't Trust To Manager · other293 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5615 August 2026 — 56 % liked25 August 2026 — 56 % liked4 September 2026 — 56 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 07:1756no change
25 Aug 2026, 05:3156no change
15 Aug 2026, 05:3056first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.