[DCO] Falcon's Difficulty Chart Obby
A Roblox experience owned by Falcon's Games.
ObbyENdifficulty charthalo rewardsparkour
[DCO] Falcon's Difficulty Chart Obby is an obby experience created on 2021-07-26. The game features 400 stages with progressive difficulty. It has accumulated 2,880,043 lifetime visits and 7,577 favorites. The current like percentage stands at 53 percent. Zero players are currently active in the experience.
Description (written by the developer; not a statement by this register)
Falcon's Difficulty Chart Obby is a platformer obby with 400 stages that starts off as a very easy obby but progressively makes its way into becoming a hard obby game. The further you go, the more challenging the obby will become. Unlock exclusive halos as you go to reward you for how far you came in the obby. 👍 Be sure to give the game a thumbs up and favorite to help support us! Also join Falcon's Games to stay updated on our progress: https://www.roblox.com/groups/11644960 Tags: difficulty chart obby parkour easy average hard difficult challenging intense arduous remorseless insane extreme terrifying catastrophic nil heaven hell rage easy to hard toh jtoh dco fdco towers tower obstacle obstacles parkour obby Difficulty Chart Obby
Last updated by the developer 4 Jan 2024, 00:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 06:17 | 53 | no change |
| 14 Aug 2026, 06:16 | 53 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.