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Horror Hospital

Horror Hospital

A Roblox experience owned by Astra's Army.

HorrorENabandoned hospitalparanormalflashlight exploration

Horror Hospital is a horror experience created on 2021-07-28. It has recorded 61,392,175 lifetime visits and currently has 58 players. The game holds 208,029 favorites and maintains a 45% like percentage.

Description (written by the developer; not a statement by this register)

WARNING - This game is Scary, play at your own risk. You wake up inside of an abandoned hospital with only a flashlight. This place is known to have extreme paranormal activity. Explore the hospital and avoid the horror. ✅ Join for a Gear: https://www.roblox.com/groups/11636314/Astras-Army - PLEASE THUMBS UP & FAVORITE :) Tags: Horror, Abandoned, Lost, Mystery, Spooky, Terror, Scary, Creepy, Halloween, Killer, Ghost, Hunt

Last updated by the developer 24 Jul 2026, 05:06 UTC.

58
playing (measured 10 Aug 2026, 14:18 UTC)
61,392,175
lifetime visits
45%
liked (18,708 👍 / 22,759 👎)
208,095
favourites (3.4 per 1k visits)
28 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1859first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Monster
125 R$
Knife
50 R$
Teddy Bear
10 R$
Candle
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Horror Hospital · other30,529,534 · 100.0% win
Chapter 1 · progression8,174,026 · 29.0% win
Chapter 2 · progression847,273 · 2.5% win
I Survived · progression181,188 · 1.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4523 August 2026 — 45 % liked2 September 2026 — 45 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0245no change
23 Aug 2026, 13:5245first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.