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(event) sandbox tower defense

(event) sandbox tower defense

A Roblox experience owned by pump hunters.

Tower defenseENsolar eclipse eventoverpowered mechanicsgroup incentive

(event) sandbox tower defense is a tower-defense experience created on 2021-07-28. It has accumulated 1,309,981 lifetime visits and 6,503 favorites. Currently, 3 users are playing. The game holds a 63% like percentage. The description highlights a solar eclipse event, powerful enemies, and admin features for VIP server owners.

Description (written by the developer; not a statement by this register)

new solar eclipse event (can give op sans) td game with omega op stuff, op enemies and bosses up to destroying the game, op player wielded guns and nukes and random weird towers that are super op join the group for +1 tower limit in new std (stacks per each player in game) free admin in the main game for vip server owners

Last updated by the developer 10 Aug 2026, 14:59 UTC.

3
playing (measured 11 Aug 2026, 01:32 UTC)
1,309,981
lifetime visits
63%
liked (956 👍 / 571 👎)
6,503
favourites (5.0 per 1k visits)
28 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

april fools
420 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome271,422 · 0.00% win
amogus event · social5,881 · 0.00% win
normal mode · other4,686 · 0.00% win
easter event 2022 · other1,968 · 0.00% win
std main game · other1,796 · 0.00% win
welcome · welcome928 · 0.00% win
box mode · other590 · 0.00% win
hidden wave · secret465 · 0.00% win
winter event 2021 · other396 · 0.00% win
void 1 · other275 · 10.3% win
impossible mode · progression205 · 0.00% win
halloween event 2021 · social158 · 0.00% win
easy mode · other155 · 0.00% win
the white void · other153 · 0.00% win
easy map · other123 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6314 August 2026 — 63 % liked24 August 2026 — 63 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:2263no change
14 Aug 2026, 13:2163first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.