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[Revamp!] πŸŒƒ Vibe San Francisco

[Revamp!] πŸŒƒ Vibe San Francisco

A Roblox experience owned by Vibeist Studios.

Social & hangoutENhangoutcity_roleplaysocial

Description (written by the developer; not a statement by this register)

We are working very hard to bring you back the game with a better map and with new activities! πŸŒ™ Vibe San Francisco πŸŒ™ β˜… Hang out with new people! β˜… Dances, shop, levels and more! πŸ’¬ Commands πŸ’¬ /Headless or /Korblox πŸ”” Hit the favorite and like button! πŸ’° Remember to donate to support! CREDITS: credits to ZA1LD for building the whole map and doing everything, credits to TwinPlayzDev for helping out in the gui's, scripts and dances! Note: VIP area is still being built, stay tuned!

Last updated by the developer 10 May 2022, 16:49 UTC.

0
playing (measured 16 Aug 2026, 14:47 UTC)
664
lifetime visits
77%
liked (17 πŸ‘ / 5 πŸ‘Ž)
12
favourites (18.1 per 1k visits)
28 July 2021
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Jet Ski
400 R$
VIP
300 R$
Special Colored Name Tags
300 R$
GlowBands
150 R$
x2 faster cash
150 R$
Karambit Gear
130 R$
[LIMITED EDITION] Light Saber
130 R$
Glow Sticks
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome47 Β· 0.00% win
You met ZA1lD Β· other8 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.