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unpaid taxes   (pre finale !)

unpaid taxes (pre finale !)

A Roblox experience owned by phantom cat fan group.

Story & narrativeENsatirenarrativestory game

Description (written by the developer; not a statement by this register)

just like these sad stories, exept it's me.. and i didn't pay the state, and bad stuff happens *oh and also, please don't attempt to take down gouvernement agency because that's dum and im gonna be blamed for it, so don't, i don't want to make a revolution so please don't take this game just because of that* * this is satire, if there is any event or thing similar to what happens here, it's just a coincidence, this is taking place in a fictional usa, everything is satire, and no side is good, they are both bad. they are just bad in the oposite ways from eachother* this happens in texas , in a city named yeetus tags: sad story, phantom cat , story game, story, final part is getting done pre finale - it's a pre finale, don't worry, it isn't how it ends - tunnel section - the HQ part will come soon, this is a sort of teaser tags story, camping, phantom, phantom cat, unpaid taxes, tycoon, sus, cringe , among us, story game, sad story, sad

Last updated by the developer 27 Jan 2022, 07:11 UTC.

0
playing (measured 11 Aug 2026, 16:03 UTC)
329
lifetime visits
77%
liked (17 👍 / 5 👎)
30
favourites (91.2 per 1k visits)
29 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation thing
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

j o i n · welcome0 · 0.00% win
secret credit room · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.